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Posts: 126 to 150 of 150
- Registered: 2024-01-01
- Posts: 147
Re: Fallout [Action, Sci-Fi]
Yeah - I'm pretty much with the herd here: Nothing remarkable, unfocused. s02e04 was a fun watch and all, in the moment. But utterly forgettable by the next morning. Here I am trying to think back on anything that happened and all I got is ▼Spoiler Lucy high. Maximus couldn't kill the cleric that saved and raised him. That's it. And... Lucy+Ghoul by this episode reminded me of the buddy cop TV shows. Might as well have been "Lethal Weapon: The Series" where they are ribbing each other and outwardly giving each other a hard time but you see they are actually the best of friends. Not really where I saw that going. Personally I would have preferred it being more "I hate you but I need you. The enemy of my enemy is still my enemy, and we have truce but nothing more."
127 Reply by Phanlix 2026-01-09 16:16:35 (edited by Phanlix 2026-01-09 16:26:57)
- Registered: 2025-12-02
- Posts: 26
Re: Fallout [Action, Sci-Fi]
g371 wrote:nightcrow wrote:Im either really slow or nothing makes sense. Would love someone to explain to me what on earth is this show about or how any of the weird stories connect.
They are in the progress of connecting. Some stuff about how half of the world was intentionally nuked, some power dynamics and some personal dramas sprinkled on top. In short, enjoy the headshots  Also when something is based on games, it tends to be all over the place to squeeze something in, like, ▼Spoiler from where popped up those "Romans" who were blown up 5 min later. I assume in games was some side quest with them.
So... ▼Spoiler In New Vegas, Caesar's Legion were... a set of antagonists, you could actually join them though if you did an evil playthrough. Anyways, they were fighting the NCR, and you have to kill a LOT of them. Plus they randomly ambush you at times. There were many quests in New Vegas related to the Legion. What fans of the games are seeing/getting is that everyone is dead. In ep 4 the area they were standing in was a bustling hive of activity. I've been wondering what ending of the game the show was a continuation of, and now I know. This must be the ending where the Courier kills Robert House. That doesn't necessarily mean he's dead. In... I think Fallout 3 there was a Vault of all one person who had cloned himself over and over again until there were hundreds of him. Anyways, if this was the ending where House actually gained control of the dormant robot army, deathclaws wouldn't be nesting in Vegas proper like they are in the show. Anyways. Still liking the show, but this is getting depressing as a fan of the Fallout series. Things were getting better at the end of Fallout 2 and the end of New Vegas. I'm kind of hating they nuked Shady Sands, and the NCR is basically just gone. It was kind of sad to see the Kings were all Feral ghouls too. They were all Elvis impersonators, they found a school where people learned to be this guy and assumed he must've been some kind of God or a King.
128 Reply by Phanlix 2026-01-10 15:12:13 (edited by Phanlix 2026-01-10 15:26:11)
- Registered: 2025-12-02
- Posts: 26
Re: Fallout [Action, Sci-Fi]
SgtSaint wrote:A question from a show viewer that didn't play the games... s02e03 ▼Spoiler If the bottle caps are money (ok)... I don't get the bit with the NukaCola factory. How are they making cases of soda in this wasteland? And why would they go through all the work of making soda just to pop the caps off? Any caps in the assembly line are sitting in a big hopper already.
So... ▼Spoiler Most likely the plant had been sitting there with whatever production was still on the line, ready to go. They're just pulling caps off the bottles are the currency of humanity (for reasons never explained). They were likely running the plant in reverse to get the caps. What confuses me as a game player is the intact bottles of soda are worth far more than the cap that's on them, so they're being remarkably stupid opening and draining them all. But yeah, there's 0 way they were actually making soda there unless there was just a ton of sugar and stuff stockpiled. Which... actually could have been the case, in the games there were a few companies that were smart enough to be stockpiling food and resources. Also, that wasn't a Nuka Cola factory. That was their competitor Sunset Sasparilla. Nuka Cola and Sunset Sassparilla were the Pepsi/Coke of the Fallout universe.
129 Reply by Phanlix 2026-01-10 15:24:18 (edited by Phanlix 2026-01-12 10:30:40)
- Registered: 2025-12-02
- Posts: 26
Re: Fallout [Action, Sci-Fi]
piraterepublic wrote:there are reports that amazon thinks fallout is so popular they are going to spin off some shows. as long as they do some good stories i am all in favor of. i would like see a rotating list of actors/lead roles where their quest ends (or dies) but someone from that party is going out in the world in their own quest. fallout 4 is not a bad game. it was a great game really but when you are a fan and played new vegas F4 was a step down in the story telling. fallout 3 was also a great game but new vegas made everything better. the people who made new vegas DID NOT have to create anything but storyline. they did very little new graphic or engine wise. i have never played 76 as its pay by month and not multiplayer so i see no point. every game had a good story, and great side quests. there are a number of hardcore fallout 1-2 fans who think everything after is junk. but they are much different games and you cannot have the story detail of a turn based RPG where you have all the time in the world be the same as a first person shooter where every second counts and you will miss things as you run for your life.
Look man, 4 was just an awful awful story, and it was where they stopped caring about the story entirely. Take the Brotherhood of Steel for instance. In EVERY other game if you wanted to join or work with the Brotherhood, you had to work your ass off to get them to trust you at all. In 4 they're like, "Hey New Best Friend" within like 5 min of meeting you. Same deal with the Minutemen. Within a few seconds of meeting you, the LEADER of the Minutemen basically hands leadership over to you without a question and joins your party. That is absolutely abysmal storytelling. Nevermind the stupid conversation wheel where you had no idea what your character was actually going to say half the time. Not that conversation mattered because no character in that game was worth caring about. Nick and Piper who were basically the main followers were just so lame, not to mention the former leader of the minutmen who's name I forgot. The only good part of that game was the dog companion, and he wasn't half the match of Dogmeat the Cybernetic Dog companion you got in New Vegas. They didn't even have the dog occasionally interrupt during dialogue like they did in New Vegas, so that was a step down too. I got heavily immersed and invested in every other Fallout game, because of the characters and the story. 4? That was a corporate made dogshit cardboard cutout because, I swear to god, AAA gaming is nearly dead to me because of how awful board driven storytelling is. Every single game with a great story typically has a single author. Smaller studios with terrible graphics often put out things with amazing stories. You know, like the Wasteland series that Fallout is based off of, or Fallout itself, which was a small studio made game when it came out.

- WilliamDrakeMcGregor
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Re: Fallout [Action, Sci-Fi]
I liked Episode 4. ▼Spoiler We got our "Okie dokie"  Can't wait for the bossfight in the next Episode !!
The split storylines are pretty much on brand with Season 1. I guess we will see a similar outcome (some connecting, some don't) in the final which is my preferred outcome and outlook for a Season 3. I do however wish as well for a little bit more focus on the Lucy + Ghoul storyline. It is my favorite and probably the most interesting one. If I had to criticize one thing it is that seemingly all characters feel like they dropped 20 IQ points from last Season to this one.
▼Spoiler That vault guy with the water, I wish she would've kicked him or something - moron, you have a water shortage and still demand extra water for your stupid group?! We all know they only join for the extra rations...
PS: Friendly suggestion to move your discussions about the games to the Gaming forum? Since we don't know what from all the games will make it into the show this could become potential spoilers for people who haven't played the games (like me).
Deserved more runtime: Abbys | Dead Like Me | Devs | Firefly | Gangsta. | Jack of all Trades | Kevin (probably) saves the World | Lodge 49 | Mrs. Davis | NYC 22 | Powerless | Roadkill | Special Unit 2 | Stumptown | Surface | The Brave | The Crazy Ones | The Finder | The Middleman | Truth Seekers | Two Weeks to Live | Whiskey Cavalier https://next-episode.net/user/WilliamDrakeMcGregor/
- Registered: 2024-01-01
- Posts: 147
Re: Fallout [Action, Sci-Fi]
WilliamDrakeMcGregor wrote:I liked Episode 4. all characters feel like they dropped 20 IQ points from last Season to this one.
▼Spoiler That vault guy with the water, I wish she would've kicked him or something - moron, you have a water shortage and still demand extra water for your stupid group?! We all know they only join for the extra rations...
Yes on both counts. Glad I'm not the only one.
132 Reply by merc 2026-01-11 10:27:55 (edited by merc 2026-01-11 10:28:15)
- Registered: 2018-09-14
- Posts: 1,498
Re: Fallout [Action, Sci-Fi]
so eps 4 ▼Spoiler what is this monster that appeared before the fallout and after?

- g371
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- Registered: 2013-11-08
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Re: Fallout [Action, Sci-Fi]
I watched E04 without subtitles, I assume that Chinese girl told him "Should have made that armor in China" when he fell.
- Registered: 2025-12-02
- Posts: 26
Re: Fallout [Action, Sci-Fi]
merc wrote:so eps 4 ▼Spoiler what is this monster that appeared before the fallout and after?
▼Spoiler They're called Deathclaws. Genetically modified squirrels. Insanely fast and strong in the game, they are the biggest and scariest thing that appears in Fallout. Created by the US government and unleashed onto the Chinese when they attacked.
- Registered: 2025-12-02
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Re: Fallout [Action, Sci-Fi]
g371 wrote:I watched E04 without subtitles, I assume that Chinese girl told him "Should have made that armor in China" when he fell.
She was saying look at this junk armor, we'll be wearing it soon, our generals will make us, and we'll all say what this guy said which is "Okie Dokie"
- Registered: 2025-12-02
- Posts: 26
Re: Fallout [Action, Sci-Fi]
WilliamDrakeMcGregor wrote:I liked Episode 4. ▼Spoiler We got our "Okie dokie"  Can't wait for the bossfight in the next Episode !!
The split storylines are pretty much on brand with Season 1. I guess we will see a similar outcome (some connecting, some don't) in the final which is my preferred outcome and outlook for a Season 3. I do however wish as well for a little bit more focus on the Lucy + Ghoul storyline. It is my favorite and probably the most interesting one. If I had to criticize one thing it is that seemingly all characters feel like they dropped 20 IQ points from last Season to this one.
▼Spoiler That vault guy with the water, I wish she would've kicked him or something - moron, you have a water shortage and still demand extra water for your stupid group?! We all know they only join for the extra rations...
PS: Friendly suggestion to move your discussions about the games to the Gaming forum? Since we don't know what from all the games will make it into the show this could become potential spoilers for people who haven't played the games (like me).
Sorry... I could talk all day about 3 and 4 though and it wouldn't affect the show. Both of those are respectively set in DC and Boston, which may as well be on another planet narratively. Honestly as a game player I have zero idea where the story is going. Wherever Lucy's dad is is extremely interesting, we've never been shown what Vault management is up to, in all the games. His golden Pip Boy is also new and incredibly interesting. But if you missed it he said he's actually working for Robert House, so he's actually working for RobCo, not VaultTech. As a game player that is also an EXTREMELY interesting point. House has been up to something, and we've been guessing what it is for a long time as game players, and it looks like the show is finally going to reveal his full story.
- piraterepublic
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Re: Fallout [Action, Sci-Fi]
Phanlix wrote:Look man, 4 was just an awful awful story, and it was where they stopped caring about the story entirely.
awful compared to F3 or NV, compared to COD or 90% of other popular games at that time? far far better then most. boss fight in E05 ?
▼Spoiler for all the people expecting a boss fight in e05 look at the episode name.
- Registered: 2016-06-09
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Re: Fallout [Action, Sci-Fi]
Tip for Fallout 4 haters: Try Fallout London! 

- WilliamDrakeMcGregor
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Re: Fallout [Action, Sci-Fi]
Saw this on the Facebook
The 6 stages of Okey-Dokey 

Deserved more runtime: Abbys | Dead Like Me | Devs | Firefly | Gangsta. | Jack of all Trades | Kevin (probably) saves the World | Lodge 49 | Mrs. Davis | NYC 22 | Powerless | Roadkill | Special Unit 2 | Stumptown | Surface | The Brave | The Crazy Ones | The Finder | The Middleman | Truth Seekers | Two Weeks to Live | Whiskey Cavalier https://next-episode.net/user/WilliamDrakeMcGregor/
141 Reply by SgtSaint 2026-01-14 22:51:36 (edited by SgtSaint 2026-01-14 22:52:33)
- Registered: 2024-01-01
- Posts: 147
Re: Fallout [Action, Sci-Fi]
So, getting back to the show. S02e05. Maybe this is just a given from the games and something you have to turn your brain off and just accept when watching the show?? I don't do the games so I don't know, but I found it very distracting when watching this episode in particular. ▼Spoiler Isn't this all supposed to be generational? At least a 300 years or so? Or do I have that wrong. All these buildings still standing, have all their glass, not completely overtaken by vegetation. Everyplace, and I mean EVERY place still has power. The Vault-Tek building hasn't been ravaged. Hasn't be converted 3 times over to living spaces and hydroponic farming seeing as its far nicer than the hovels everyone is choosing to be in. The V.T. builder has NEVER had a power outage apparently since the servers are still up hundreds of years later, and still running and serving databases. Not one network wire chewed through. Not one router fail. Just turn on the desktop terminal like nothing has changed. What happened to everyone being so freaking thirty in the first season? Suddenly water is no longer a scarce resource out in the desert? Nobody cleans up anything including the dead. Seems like feeding them to your roach farm would be pretty straight forward. Nope, just keep them in the lobby like decorations. Hundreds of years and nobody seems to have scavenged. Office buildings still basically tidy and not raided for every bit of snack or booze in drawers, or any other valuable goods in a barter-based society.
Like I said; I get a certain level of setting reality aside for the sake of the show. Maybe you find one something that nobody else has found yet. But entire office buildings? I just found it very distracting and jarring and taking me out of the fantasy of the show. It was just too much unbelievability even within their own mythos because so many things contradicted what they had set up previously. It felt like they couldn't stick to their own world building.
142 Reply by Phanlix 2026-01-15 17:04:41 (edited by Phanlix 2026-01-15 17:06:10)
- Registered: 2025-12-02
- Posts: 26
Re: Fallout [Action, Sci-Fi]
SgtSaint wrote:So, getting back to the show. S02e05. Maybe this is just a given from the games and something you have to turn your brain off and just accept when watching the show?? I don't do the games so I don't know, but I found it very distracting when watching this episode in particular. ▼Spoiler Isn't this all supposed to be generational? At least a 300 years or so? Or do I have that wrong. All these buildings still standing, have all their glass, not completely overtaken by vegetation. Everyplace, and I mean EVERY place still has power. The Vault-Tek building hasn't been ravaged. Hasn't be converted 3 times over to living spaces and hydroponic farming seeing as its far nicer than the hovels everyone is choosing to be in. The V.T. builder has NEVER had a power outage apparently since the servers are still up hundreds of years later, and still running and serving databases. Not one network wire chewed through. Not one router fail. Just turn on the desktop terminal like nothing has changed. What happened to everyone being so freaking thirty in the first season? Suddenly water is no longer a scarce resource out in the desert? Nobody cleans up anything including the dead. Seems like feeding them to your roach farm would be pretty straight forward. Nope, just keep them in the lobby like decorations. Hundreds of years and nobody seems to have scavenged. Office buildings still basically tidy and not raided for every bit of snack or booze in drawers, or any other valuable goods in a barter-based society.
Like I said; I get a certain level of setting reality aside for the sake of the show. Maybe you find one something that nobody else has found yet. But entire office buildings? I just found it very distracting and jarring and taking me out of the fantasy of the show. It was just too much unbelievability even within their own mythos because so many things contradicted what they had set up previously. It felt like they couldn't stick to their own world building.
I'll take a stab answering a few of these. ▼Spoiler So, everyone believed the strike was inevitable. Food was being produced that was mostly freeze dried microwave meals that would have a shelf life of hundreds of years, stockpiling food and having a home bunker of sorts was just what you did as a middle class american. As far as the power... everything, and I mean everything was nuclear powered in some way. Your car, your radio, it all had a fusion battery. Fusion cores were designed to be those modular little things that power the power armor... one of those can power an entire vault for centuries. They were putting those things in schools, police stations, and other government buildings as prep to ensure infrastructure would remain online in case of a strike. The 1950s built to last mentality was ingrained into people, and exaggerated greatly in Fallout. As far as things not being looted... you should have seen the first game. The nuclear winter was bad, very very bad. The only reason people survived in Vegas and Nevada region was the low rainfall. Which btw is a real thing for nuclear fallout, head to the desert, the less rain the less radiation, period. Cities were targeted specifically during the war, and it's only been within the last 30-50 years that most cities have been... relatively safe to even approach for humanity. People are just barely in the recovering stage since radiation has finally fallen to the point that survival is even much of a thing. Given further issues with wildlife, rad roaches, scorpions, the deathclaw as you've seen, and even bigger problems like the cazadores (winged stinger bugs), nightstalkers (chimera snake dog things that can go invisible), and the massive amounts of feral ghouls, cities aren't exactly safe to just explore. I will give you, this area is the NCR controlled habitable zone, but yeah, walking into an office anywhere in the Falloutverse it's most likely you're the first person there since the bombs dropped. As far as vegetation and wildlife, they were impacted too. That vegetation that's just now returning was nowhere in Fallout 1, which btw, you died guaranteed at the end of because the radiation was so high.
- Registered: 2024-01-01
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Re: Fallout [Action, Sci-Fi]
I really appreciate that. I think the show could have benefited from explaining the power situation better for those that didn't play all the games. ▼Spoiler But then that contradicts this tv show plot point that the ability to make more fusion cores is so vital. I mean if they are everywhere... scattered about like we have AAA's and have been keeping these buildings and everything else powered for the last couple hundred years, there's plenty to scavenge. There shouldn't have been this drooling reaction by the heads of the BOS factions. Sure a core is needed to keep massive projects like those flying battle zeppelins going... but infrastructure doesn't seem to need them. The core/battery running an office building could be jerry rigged to run a suit for a good long time, I'd imagine. It sounded like the Commonwealth was a lot more recovered than the west/wasteland. I imagined this a lot like the days of the old west where AZ was more wild and Boston more civilized. But then again, maybe that east cost being more populated got more heavily nuked in the first place. I guess the mystery is part of the plan for the show.
144 Reply by Phanlix 2026-01-16 14:07:49 (edited by Phanlix 2026-01-16 14:12:33)
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Re: Fallout [Action, Sci-Fi]
SgtSaint wrote:I really appreciate that. I think the show could have benefited from explaining the power situation better for those that didn't play all the games. ▼Spoiler But then that contradicts this tv show plot point that the ability to make more fusion cores is so vital. I mean if they are everywhere... scattered about like we have AAA's and have been keeping these buildings and everything else powered for the last couple hundred years, there's plenty to scavenge. There shouldn't have been this drooling reaction by the heads of the BOS factions. Sure a core is needed to keep massive projects like those flying battle zeppelins going... but infrastructure doesn't seem to need them. The core/battery running an office building could be jerry rigged to run a suit for a good long time, I'd imagine. It sounded like the Commonwealth was a lot more recovered than the west/wasteland. I imagined this a lot like the days of the old west where AZ was more wild and Boston more civilized. But then again, maybe that east cost being more populated got more heavily nuked in the first place. I guess the mystery is part of the plan for the show.
Well... ▼Spoiler You're not entirely wrong, the BOS MAYBE shouldn't obsess as much as they did in the show, the cores are more common than you'd think. I wouldn't say EVERY police station in the nation got one though, or every school, or every manufacturing building, but enough of them did that they're not entirely uncommon. BUT the BOS has been suffering heavy casualties. The F.E.V. is connected to the super-mutants, whom have been pretty effective at fighting the BOS, not to mention the deathclaws and other stuff that can take out a suit of power armor. So you're not exactly tripping over the power cores in the first place, and the BOS has lost easily hundreds if not thousands of them at this stage of the game. The 'Commonwealth' referred to in the show refers to a BOS faction, I... don't know or remember if they're specifically from the East or if they just borrowed that name. The BOS are very secretive in game, I... don't believe their main location has ever been revealed. The BOS is doing well because they took over multiple Vaults and Enclave Vaults, and were a division of the US Army and started with a lot of weapons and equipment. Those are Fusion Cores btw, not fusion batteries. Fusion batteries powered smaller stuff like radios, cars, and the robots. Cores powered entire buildings. Still though... they're hampered a lot in actually collecting these cores. Many, many cities in the US are simply still too irradiated to enter. Or like Pittsburgh (known as the Pitt in Fallout 3, which was a location in the DLC) have... some pretty serious cult shit going on. Vegas and Hollywood actually got off pretty easy since House created a missile defense system to protect his shit, especially Vegas which was his home base. Oh, and the cores are designed to power buildings.... and the suits. But the suits drain them much, much faster. In Fallout 4, the very worst of the Fallout series, you barely got an hour or so out of them. All other Fallouts the suit was powered indefinitely by one. Just another in a long list of reasons why Fallout 4 was so very very lame. But yeah, there was dialogue talking about how power cores would eventually get drained, and... I think I remember you running across a Knight who's core was drained in FNV.
145 Reply by merc 2026-01-17 10:41:34 (edited by merc 2026-01-17 10:43:03)
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Re: Fallout [Action, Sci-Fi]
WilliamDrakeMcGregor wrote:Saw this on the Facebook
The 6 stages of Okey-Dokey 

there is also the chinese soldiers in eps 4 as she stares down on our fallen cowboy hero in his metal suit?

- WilliamDrakeMcGregor
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Re: Fallout [Action, Sci-Fi]
merc wrote:there is also the chinese soldiers in eps 4 as she stares down on our fallen cowboy hero in his metal suit?
I don't think the picture was meant to show all the times the words "Okey-Dokey" were used in the show, but rather be a pun about the "six stages of grief" ?
Deserved more runtime: Abbys | Dead Like Me | Devs | Firefly | Gangsta. | Jack of all Trades | Kevin (probably) saves the World | Lodge 49 | Mrs. Davis | NYC 22 | Powerless | Roadkill | Special Unit 2 | Stumptown | Surface | The Brave | The Crazy Ones | The Finder | The Middleman | Truth Seekers | Two Weeks to Live | Whiskey Cavalier https://next-episode.net/user/WilliamDrakeMcGregor/
147 Reply by piraterepublic 2026-01-17 22:41:02 (edited by piraterepublic 2026-01-19 02:47:47)
- piraterepublic
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Re: Fallout [Action, Sci-Fi]
consistent world building in the show is a lot less then world building in the games. think 8 billion dead with maybe 1% of the population now alive. no point cleaning up everything or even 10% we have everything today and we still find bodies a week old in buildings and on the streets i am surprised we dont hear of more things in homeless encampments 65000 people vanish every year in the usa alone never to be seen again yes fully functioning office buildings are pretty bad almost as bad as a city lighting up on 200 year old wiring with cold fusion. in game 80% of the building is a wreck in show 20% is a wreck but where can you find a 80% destroyed office building that is still safe to film in? (they should have used a vault for hanks lab stuff) in game you would be lucky to find 5 fusion cores in a city of 100000 and that would take a lot of searching ( maybe because the BOS has found them all,maybe not) in show there are far too many and are wasted far too often. boxes filled with fusion cores? one box in the show should be riches beyond belief. ( in game you rarely see power armor worn just because they can ( untill F4) but people want to see power armor used in show so they do. death claws in a city is just silly. and i really dislike the trope of pole through the belly
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Re: Fallout [Action, Sci-Fi]
which came first - the games or the film "a boy and his dog" https://en.wikipedia.org/wiki/A_Boy_and … 1975_film)
149 Reply by piraterepublic 2026-01-19 02:41:04 (edited by piraterepublic 2026-01-19 02:43:29)
- piraterepublic
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Re: Fallout [Action, Sci-Fi]
how many computer games do you think existed in 1975??????? when do you think computer games with any graphic elements first came out? (hint https://en.wikipedia.org/wiki/Pac-Man 1980) that is when a boy and his dog came out..
150 Reply by fassy 2026-01-19 13:33:27 (edited by fassy 2026-01-19 13:39:15)
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Re: Fallout [Action, Sci-Fi]
piraterepublic wrote:( in game you rarely see power armor worn just because they can ( untill F4) but people want to see power armor used in show so they do.
Well, in the previous installments you had to have "Power Armor Training" as a skill, which you could only get joining the BOS (which as a story choice did have other impacts)... which I think the show shows pretty cheeky with Thaddeus not being able to control the suit. When they introduced the power armor for free feature in F4, limited it with the power cores is actually a pretty smart concept. Frist, I hated it... but later I think it was a pretty good concept. Same as not freezing time 100% in VATS. In general F4 does a lot things right. Yes, the story is bad compared to F3 and F3 NV, but the world and game play concepts are pretty solid.
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