Topic: The Walking Dead: World Beyond [In Development]

https://next-episode.net/the-walking-dead-world-beyond
Watchlists: 1 cool

https://i.ibb.co/ggXj6j1/Monument.png

The series will feature two young female protagonists and focus on the first generation to come-of-age in the apocalypse as we know it. Some will become heroes. Some will become villains. In the end, all of them will be changed forever. Grown-up and cemented in their identities, both good and bad.

And from https://www.forbes.com/sites/paultassi/ … 76cffecc46 :

There are new reports from the set that are revealing exactly how the concept of this show is going to open. Namely, local press is reporting that pieces of a 737 fuselage are being brought in for a plane crash sequence that will be filming until at least the middle of next month.

This implies that this will be the opening of the show, and it’s possible we get our central cast of characters as survivors from this plane crash, as it would be way to introduce a cast into an area they’re unfamiliar with, depending on where they were coming from.

Of course, if this idea sounds familiar, it’s because we’ve seen this several times before already, even in The Walking Dead itself.

Obviously, this brings to mind LOST instantly, the show that famously opened with a plane crash on an island. Scott Gimple is reportedly a big fan of that series.

Teaser trailer: https://www.youtube.com/watch?v=Idu_ZZs0g8w

I loved LOST, enjoy watching (Fear the) The Walking Dead, looking forward to the new show. smile

Re: The Walking Dead: World Beyond [In Development]

You had me at more zombies!

https://i.postimg.cc/FzfWmwnQ/sigTV.png

Re: The Walking Dead: World Beyond [In Development]

Lollie wrote:

You had me at more zombies!

big_smile

Re: The Walking Dead: World Beyond [In Development]

@kurschnextepisode: I moved your post about Fear the Walking Dead into the Fear the Walking Dead thread at https://forum.next-episode.net/viewtopi … 90#p161990

Re: The Walking Dead: World Beyond [In Development]

Pretty sure it will suck, will see.

Re: The Walking Dead: World Beyond [In Development]

g371 wrote:

Pretty sure it will suck, will see.

Hey man, why so negative? smile

Re: The Walking Dead: World Beyond [In Development]

Just an extrapolation from TWD and Fear the Walking Dead, by default you can't wait till these whining kids die big_smile

Re: The Walking Dead: World Beyond [In Development]

Interesting point of you, I don't expect any whining kids at all. cool

Re: The Walking Dead: World Beyond [In Development]

They'll be angsty teenagers.

And hopefully most of them will die!

https://i.postimg.cc/FzfWmwnQ/sigTV.png

10 (edited by g371 2019-09-23 01:54:00)

Re: The Walking Dead: World Beyond [In Development]

It will be great for those who love a "heart braking" drama, soap opera potential even 5x bigger than in TWD.

I on the other hand celebrated when Carl was taken out of equation in TWD big_smile But these series sounds like a dedicated storyline of 50 Carls.

I would love if the show started by showing the life of some teenager, who spends half of the day in the smartphone and social networks, where he/she started to follow some Youtube influencer and went vegan because of that to fight for the animal rights. And then a reality check, zombies take over and the only source of food is to kill some neighbourhood dog. But that's HBO kind of scenario, on AMC they will be sharing stories how they lost their mommies and daddies.

Re: The Walking Dead: World Beyond [In Development]

g371 wrote:

I on the other hand celebrated when Carl was taken out of equation in TWD big_smile

Me too! haha. but I still stopped watching shortly after that.


g371 wrote:

I would love if the show started by showing the life of some teenager, who spends half of the day in the smartphone and social networks, where he/she started to follow some Youtube influencer and went vegan because of that to fight for the animal rights. And then a reality check, zombies take over and the only source of food is to kill some neighbourhood dog.

This sounds like an amazing show!

Re: The Walking Dead: World Beyond [In Development]

g371 wrote:

But that's HBO kind of scenario, on AMC they will be sharing stories how they lost their mommies and daddies.

At least it isn't on The CW!

We'd get young beautiful zombies in fashion rags then, having boyfriend troubles.

https://i.postimg.cc/FzfWmwnQ/sigTV.png

Re: The Walking Dead: World Beyond [In Development]

Lollie wrote:

At least it isn't on The CW!

We'd get young beautiful zombies in fashion rags then, having boyfriend troubles.

In one episode of iZombie -a The CW show, no less- they already showed pretty much exactly what that would look like.

2x10 "Method Head".

Some kind of self-parody I guess...

Re: The Walking Dead: World Beyond [In Development]

Lollie wrote:
g371 wrote:

But that's HBO kind of scenario, on AMC they will be sharing stories how they lost their mommies and daddies.

At least it isn't on The CW!

We'd get young beautiful zombies in fashion rags then, having boyfriend troubles.

big_smile big_smile

15 (edited by g371 2019-09-23 20:35:40)

Re: The Walking Dead: World Beyond [In Development]

Btw maybe finally they will be forced to come up with some kind of zombies mass destruction devices, because they are too small and weak to fight them. For 10 years we are watching ineffective manual labour most of the time. For example guide hordes to the edge of the cliff, sit back and enjoy the never ending rain of zombies.

Re: The Walking Dead: World Beyond [In Development]

g371 wrote:

Btw maybe finally they will be forced to come up with some kind of zombies mass destruction devices, because they are too small and weak to fight them. For 10 years we are watching ineffective manual labour most of the time. For example guide hordes to the edge of the cliff, sit back and enjoy the never ending rain of zombies.

That has been done, I don't recall if it was in https://next-episode.net/z-nation or https://next-episode.net/fear-the-walking-dead - but it's not a perpetuum mobile and not always feasible (depending on the terrain).

Re: The Walking Dead: World Beyond [In Development]

Not sure if I am reading the above right, but last FtWD ep I saw (season 5/ep 14 I think) they had some zombies perpetually chasing dangling caged mice and so pushing around a slave wheel type machine for generating energy.

It's a start.

https://i.postimg.cc/FzfWmwnQ/sigTV.png

Re: The Walking Dead: World Beyond [In Development]

Lollie wrote:

last FtWD ep I saw (season 5/ep 14 I think) they had some zombies perpetually chasing dangling caged mice and so pushing around a slave wheel type machine for generating energy.

Yes, I loved that! smile It would have worked better if they'd shielded them from distracting views, but the idea has a lot of potential. smile

19 (edited by Lollie 2019-09-24 11:33:21)

Re: The Walking Dead: World Beyond [In Development]

lighton wrote:
Lollie wrote:

last FtWD ep I saw (season 5/ep 14 I think) they had some zombies perpetually chasing dangling caged mice and so pushing around a slave wheel type machine for generating energy.

Yes, I loved that! smile It would have worked better if they'd shielded them from distracting views, but the idea has a lot of potential. smile

Like if they start walking the other way going for the other zombie's mouse. Or any noise makes them mess up the flow.

Yeah they'd need to be fully shielded and unable to turn.

Maybe stick headphones on 'em big_smile And some blinkers.

https://i.postimg.cc/FzfWmwnQ/sigTV.png

Re: The Walking Dead: World Beyond [In Development]

Next stage - patent your zombie devices big_smile

Re: The Walking Dead: World Beyond [In Development]

Lollie wrote:

Yeah they'd need to be fully shielded and unable to turn.

Maybe stick headphones on 'em big_smile And some blinkers.

I suggest earplugs and blinders. smile Noise-cancelling headphones would be great too, but not ideal in a world overrun by zombies. wink

g371 wrote:

Next stage - patent your zombie devices big_smile

big_smile

Re: The Walking Dead: World Beyond [In Development]

In that case they needed to add something that generates loud enough noise when the wheel is turning that it's louder than the ambient noise. That also could serve as a safety device, if other zombies get in, because they would be attracted to that noise.

23 (edited by g371 2019-09-24 19:15:19)

Re: The Walking Dead: World Beyond [In Development]

lighton wrote:

That has been done, I don't recall if it was in https://next-episode.net/z-nation or https://next-episode.net/fear-the-walking-dead - but it's not a perpetuum mobile and not always feasible (depending on the terrain).

In TWD there also was something automated in the junkyard community. But all that is small scale, inefficient stuff, if you have whole USA at your disposal, you for sure can find the terrain that is suited perfectly. Even in the city, simply get zombies to some 10th floor and then make them walk off the roof and hit something on the way down. Bam, a perpetual zombie destroyer. It would take a while to make a 30 metres high pile of dead zombies.

Or make the nature to work for you. Guide them to some river with a strong current and make them hit obstacles in it. Some spillway dam could work as well.

So many possibilities, they just need some civil engineering character. In this case a highschool teacher could work. I the writers are reading this, don't forget to send me the money.

Re: The Walking Dead: World Beyond [In Development]

g371 wrote:

In that case they needed to add something that generates loud enough noise when the wheel is turning that it's louder than the ambient noise. That also could serve as a safety device, if other zombies get in, because they would be attracted to that noise.

But the little mousies! Think of the mice!

https://i.postimg.cc/FzfWmwnQ/sigTV.png

Re: The Walking Dead: World Beyond [In Development]

Trailer: https://youtu.be/eIBgEfwPLDQ (no mice are visible)

The show might be less than what I expected...